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WHO AM I?

ABOUT ME

Gameplay Programmer at Atypique Studio

Former Lead Game Designer & Technical Game Designer.

Currently working on 2 unannounced projects under NDA.

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With both a Game/Level design diploma and a Draughtsman diploma, I am also a self-taught game programmer specializing in C# and Unity.

 

This diverse skill set gives me a comprehensive understanding of the game development process and the constraints of different departments.

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I'm also a fast-learner, which allows me to quickly become efficient in new tasks or roles.

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HARD SKILLS

  • Leading a team

  • Technical Design

  • Gameplay & Systems Design

  • Fast prototyping

  • Writing of design documentation

  • Programming: C#, Blueprint

  • Game Engine: Unity, Unreal Engine

  • Softwares: Office Suite, Adobe Suite, Visual Studio, Git

SOFT SKILLS

  • Great understanding of the different departments (Design, Programming, Art) and of its possibilities

  • Listener and pedagogue

  • Great capacity and fast to learn new things

EDUCATION

  • 2019 - 2020 : Game & Level Design diploma (Gamagora, LYON)

  • 2016 - 2019 : Draughtsman - Designer diploma (Émile Cohl, LYON)

  • 2015 - 2016 : Preparatory year in animation (Ateliers de Sèvres, PARIS)

Contact

CONTACT

Feel free to reach out for any inquiries or opportunities!

Message sent! I'll answer as soon as I can.

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