WHO AM I?
ABOUT ME
Gameplay Programmer at Atypique Studio
Former Lead Game Designer & Technical Game Designer.
Currently working on 2 unannounced projects under NDA.
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With both a Game/Level design diploma and a Draughtsman diploma, I am also a self-taught game programmer specializing in C# and Unity.
This diverse skill set gives me a comprehensive understanding of the game development process and the constraints of different departments.
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I'm also a fast-learner, which allows me to quickly become efficient in new tasks or roles.

HARD SKILLS
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Leading a team
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Technical Design
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Gameplay & Systems Design
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Fast prototyping
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Writing of design documentation
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Programming: C#, Blueprint
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Game Engine: Unity, Unreal Engine
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Softwares: Office Suite, Adobe Suite, Visual Studio, Git
SOFT SKILLS
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Great understanding of the different departments (Design, Programming, Art) and of its possibilities
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Listener and pedagogue
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Great capacity and fast to learn new things
EDUCATION
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2019 - 2020 : Game & Level Design diploma (Gamagora, LYON)
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2016 - 2019 : Draughtsman - Designer diploma (Émile Cohl, LYON)
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2015 - 2016 : Preparatory year in animation (Ateliers de Sèvres, PARIS)
CONTACT
Feel free to reach out for any inquiries or opportunities!
